
Start at the cartridge
Weapon programs fail when the silhouette is drawn before the payload. We lock cartridge-to-system logic so every surface has a reason an expert can defend.
BALLISTA was designed from the cartridge outward, for our own game.

Weapon programs fail when the silhouette is drawn before the payload. We lock cartridge-to-system logic so every surface has a reason an expert can defend.
BALLISTA was designed from the cartridge outward, for our own game.